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J**N
The new go-to guide for digital storytellers
This review is cross posted at: [...]Bryan Alexander's The New Digital Storytelling, Creating New Narratives With New Media is an excellent, highly readable, and comprehensive treatment of storytelling in our digital world. Dr. Alexander manages in 230 pages of text to capture the universe of available methods, processes, resources and tools available to storytellers, as of 2010. His 36 pages of notes and bibliography includes an exhaustive list of websites and sources used.Dr. Alexander aimed his book at "creators and would-be practitioners," storytellers looking for new digital ideas, to include teachers, marketers, and communications managers. Whatever your background, he assures in the introduction, "herein you will find examples to draw on, practical uses to learn from, principles to apply, and some creative inspiration." I can't speak for those in the target audience, but as one with but a casual interest in storytelling, I can say Dr. Alexander delivered! Over the course of the couple of days of reading, I came up with about a half-dozen ideas and discovered my MacBook Pro has a lot more under the hood than I ever appreciated or used.That said, Dr. Alexander warns that his book is not a "hands-on manual" on the tech media discussed. In fact, he assumes the reader will not "be a technologist" and the material is presented accordingly. He says:"The New Digital Storytelling straddles the awkward yet practical divide between production and consumption, critique and project creation."The book is divided into four parts:Part I Storytelling: A Tale of Two GenerationsIn Chapter 1 Dr. Alexander provides an unambiguous meaning to digital storytelling: "Simply put, it is telling stories with digital technologies." The medium providing this review to you is my digital story about the book. But that is just the beginning; just about every digital device imaginable is being used to tell stories; blogs, social media, videos, and even in Twitter's 140 character limit, storytelling genres are emerging [readers at zenpudit.com will recall Charles Cameron's use of Twitter feeds following UBL's death]. As Alexander points out, "no sooner do we invent a medium than do we try to tell stories with it."In Chapters 2 & 3, Dr. Alexander provides a history of digital storytelling in two parts; part one is what he calls "the first wave." From foundations in the 70's and 80's (his reference to the 1983 movie War Games brought back memories) to the evolution and importance of hypertext. Alexander asks, "How do hypertexts work as digital stories? Users--reader--experience hypertext as an unusual storytelling platform. We navigate along lexia ("multiple readable chunks") picking and choosing links to follow." This point truly "clicked" for me; one of the pleasures of reading zenpundit.com is the ubiquity of supporting links and how sometimes these links lead to unexpected, but valuable adventures. Often I've landed in a place I would never have found if not for the first "story." Alexander writes that Web 2.0 has allowed for "the ability to create content for zero software cost is historically significant, and now par for the course." He points out with the ubiquity of hardware (both PCs and mobile devices) and the social element (social media, for example) a means of of delivery and an architecture are in place where potential storytellers have a low barrier to entry--to get their story out. Alexander includes gaming devices (mobile and console) in the review of the Web 2.0 phenomena.Part II New Platforms for Tales and TellingChapter 4 is a comprehensive review of Web 2.0 storytelling and the fragility of systems existing today, but perhaps gone tomorrow. Dr. Alexander covers distinct types of blogs used in sharing stories; blogs are ubiquitous and the barriers to entry negligible. He covers epistolary novels and diary/journal-based stories and provides numerous examples. One example was News from 1930, which "posts selections from each day's Wall Street Journal" during the early days of the Great Depression--in essence, a blog as a realtime history lesson. But as we know, the blogosphere is bigger than history, there also exists a market for various fictional stories which include reader interaction/collaboration. Also included are examples of character blogging (as Alexander notes: "Bloggers are characters") where personalities are revealed over time in a serial nature. Twitter has developed into a unique format for storytelling, forcing the user to pack as much as possible in precious few words/characters. Wikis, social images and Facebook are also covered and explained in ways that made me think about "how" I use social media.Chapter 5 covers in detail social media storytelling...and this is one of my favorite chapters. Alexander explains podcasts in a way that was accessible and in a way that made me want to "do" a podcast! A podcast is limited to audio, but a web video places a whole new spin on our ability to digitally tell our stories. Chapter 5 is rich in resources and insight.In chapters 6 and 7 Alexander discusses gaming and storytelling. This may be the part of the book that was over my head (I'm dubious of the real utility of "gamification" in a meaningful/productive way). One sentence did jump off the page: "One key aspect of game-based storytelling is the immersion of the player in the story's environment." Indeed, "intimacy" is an enormous missing ingredient in more than storytelling and absolutely necessary in proficiency in just about any endeavor. One other sentence made a big impression: "Children also learn a deep secret about art, which is that the less detailed the representation of a character, the easier it is for us to identify with him or her." I believe guys like the internet Oatmeal guy and the creator of Zen's recent post have figured out this phenomena isn't limited to children.Part III Combinatorial Storytelling; or, The Dawn of New Narrative FormsChapters 8 through 11 covers the networked book, mobile devices, and alternate reality games. The networked book resonated with me because of something from my distant career on submarines (early 80's); we would write a story where periodically storytellers would add a sentence and half to an evolving text. The results were always amusing and never predictable. Networked books sound very similar to our collaborative efforts 30 years ago, but with the ubiquity of digital tools, opportunities abound. For example "transmedia storytelling," where "story content is distributed across multiple sites and media; the movie trilogy, an anthology of animated films, comics, computer games, a massively multiplayer online game, Web content, and additional DVD content." This dispersion of story content and the variety of venues allows users a more "immersive experience"---the intimacy Alexander described earlier. Mobile devices are literally changing just about every aspect of our world from political meetings, classrooms, clinics "now that those present can hit the Web for fact checking or peer support." An excellent recent example was the squashed attempt of the United States Naval Institute's board to change the organization's mission. Platforms like Twitter, Facebook, and LinkedIn were used to get the word out to members who took action. New tablet devices will continue to drive this phenomena. Alexander's treatment of alternate reality games revealed "worlds" created with our world by game participants of such products as Second Life.Part IV Building Your StoryIn the final chapters, Dr. Alexander provides example of "how to" build a digital story, using the classic Center for Digital Storytelling workshop model. For me, this was the most thought-provoking section. The description of how a workshop is conducted, the questions used to prompt creative/insightful "story-able" thought is worth the price of the book. Alexander inventories the software available for audio, images, video editing, publication, concept mapping, and other production tools. This inventory of tools describes the appropriateness of each with respect to the level of experience of the storyteller. Digital storytelling in education is covered in Chapter 14 and is a rich resource for parents and educators who want to leverage the digital world.The New Digital Storytelling should be the standard guide for anyone who wants to use all the new digital gadgets available to tell their story; this book is an excellent one-stop resource. I plan to use what I've learned in the expansion of my family tree history to an A/V platform and have already built a to-do list to get started.One closing thought; the irony isn't lost that this "book" about digital storytelling is made of paper, glue, and ink. I can only imagine what an adventure this would be if presented digitally where all the links were connected...a digital story on how to tell digital stories.The New Digital Storytelling comes with my highest recommendation. Get this book, use those tools, and tell your stories.
T**N
Unreadable and Void of Meaning
For many reasons I cannot recommend this as a source of educational information.Style: The author bloviates. Everything is meaningless in this book. He uses his literary degree to fill the book with inapt, empty and oftentimes confusing descriptors. The reading level for this book is clearly post-collegiate, however the content is supposed to be aimed at those with less knowledge of the internet - working professionals or undergraduate students. I can't imagine an 18-year-old being able to absorb any meaningful information from his ramblings. And that is not hyperbole. This is a book of ramblings: he uses references that he expects his audience to understand, but that have no bearing on the message he is trying to convey. He breaks out into tangents several times per paragraph. I have a Liberal Arts degree. I've read many textbooks on several subjects from just as many authors, and I have never had a harder time trying to glean what the intended message was supposed to be.Content: The author has concocted what I can only assume he believes to be a clever analogy for online content. He calls collections of related content "books" for some reason. i.e. a blog post, a podcast and a youtube video on a single website to convey information about a single topic is a "book." I mean what in the..? I think the author is attempting to create an anecdote for people who do not understand web content or digital media; or people who only read books and never went online before. He has invented a version of reality where the digital world is a collection of stories told by several people. It's a strange, disconnected paradigm, and one which he expects the reader to understand implicitly. He doesn't seem to understand that digital media and literature are a seamless extension of their analog ancestors. There is no delineation. But he goes on and on about the structure of his imaginary, storied digital world.Look. Instead of transcribing the aimless ramblings of a PhD professor, why don't you plot out a book that covers this topic in a hierarchical way? Like chapter 1: using the internet to tell a story. Chapter 2: types of online content and media; Chapters 3-6 - preparing a story for an audience; chapters 7-9 - using written word for online audiences; chapters 10-12 - using audio; chapters 13-15 - using video; chapters 16-18 - using interactive media and web design; chapter 19 - anecdotes about whatever; chapter 20 summary and conclusion.I mean this is how textbooks are supposed to work. This is the formula that caters to the ways that students learn. I simply do not see how this publication became a tool for educators.
S**N
The Ur Text of DS
This is the Ur book, go-to-manual, one stop shopping digital storytelling resource. The bibliography and Chapter Notes alone are worth the price of admission--which reminds me to say I sure wish I could have ordered it up for my iPad2 Kindle ap, so all those hotlinks would be live...There's lots to appreciate in this book. The history of DS was useful to me. Even though I lived through it, a comprehensive overview reminds me what events were truly most innovative. I wanted to know where DS is being taught and what degrees are available, and those are all there, too. As a teacher, I needed to know the assessment criteria for DS classroom projects--no problem!And on it goes. Quite simply, if you are involved in the intellectual conversations going on about DS, this book is a must-have.
E**G
Great for those who are not Internet-inclined
This book is really for anyone who has been living under a rock for the past 3 decades. They explain concepts like Twitter, Blogging, Facebook, and other things, but in such a wordy manner that it feels like they are telling it to someone who has literally never seen an inch of the Internet. But if you want the Internet explained to you in words in such an elementary way, then this book is for you.
T**N
Insightful
A detailed look into the history and current practices for storytelling in the digital era.
D**T
Five Stars
The book arrived as advertised.
J**S
One Star
You might understand this book if you have a PhD
A**R
Five Stars
Used it today to plan a project I am completing.
J**Y
Five Stars
Great read!
A**P
Three Stars
Couldn't really say anything about this title, bought it for a PhD-writer.
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