---
product_id: 745913944
title: "Harry Potter Hogwarts Battle A Cooperative Deck Building Game by USAopoly"
brand: "ユーエスエオポリー(usaopoly)"
price: "S$131"
currency: SGD
in_stock: false
reviews_count: 5
url: https://www.desertcart.sg/products/745913944-harry-potter-hogwarts-battle-a-cooperative-deck-building-game-by
store_origin: SG
region: Singapore
---

# 252 cards for endless strategy 4 custom dice for dynamic gameplay 7 escalating difficulty levels Harry Potter Hogwarts Battle A Cooperative Deck Building Game by USAopoly

**Brand:** ユーエスエオポリー(usaopoly)
**Price:** S$131
**Availability:** ❌ Out of Stock

## Summary

> 🧙‍♂️ Cast spells, build decks, and save Hogwarts—don’t miss the magic!

## Quick Answers

- **What is this?** Harry Potter Hogwarts Battle A Cooperative Deck Building Game by USAopoly by ユーエスエオポリー(usaopoly)
- **How much does it cost?** S$131 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.sg](https://www.desertcart.sg/products/745913944-harry-potter-hogwarts-battle-a-cooperative-deck-building-game-by)

## Best For

- ユーエスエオポリー(usaopoly) enthusiasts

## Why This Product

- Trusted ユーエスエオポリー(usaopoly) brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Massive Card Arsenal:** Over 250 cards including spells, allies & enemies for deep replayability
- • **Dynamic Difficulty Curve:** 7 progressive game stages from novice to Voldemort showdown
- • **Fast-Paced, Engaging Turns:** No downtime—every player’s move impacts the team instantly
- • **Epic Cooperative Deckbuilding:** Unite as Hogwarts heroes to outwit dark forces together
- • **Perfect for Social & Family Play:** Inclusive design that scales from casual to strategic gamers

## Overview

Harry Potter Hogwarts Battle is a cooperative deck-building board game featuring 252 cards, 4 dice, and 7 escalating difficulty levels. Players embody iconic characters like Harry, Hermione, and Ron to defend Hogwarts from dark forces through strategic teamwork and evolving challenges. Designed for 1-7 players, it offers fast-paced, engaging gameplay with deep replayability and a rich Harry Potter theme, perfect for social gatherings and family game nights.

## Description

Collaborative Deck Building Game for Battles from Harry Potter Hogwarts Protect the role of Harry Potter and his friends from the world of Hogwarts and Wizardry School of Wizardry and Wizardry and Witchcraft in dark art. Including all the wizards you need to protect your wizards and friends from diagon alleytm, secret secretstm, and even quidditchTM pitch heel attacks, dark art events. Manufacturer: USAOPOLY

Review: Arrived in good time well-packaged (from overseas!) this is a very well-made and presented cooperative deck-building board game which really appeals to Wizarding World fans (Expelliarmus! Accio Triwizard cup!) but the play and strategy is equally appealing to everyone. You don't have to be a mad-keen Potter fan to enjoy this but obviously that's the central theme and attraction. It is very lore-friendly but lore-masters may be concerned about chronological and context concerns when you're shuffling enemies, events and items randomly. I was particularly interested in this as I want to get more games the whole family can play together or for social events, but without the antagonism and angst of a competitive game (Monopoly PTSD...) this one also has the added advantage of modular advancement where you start as new students and work your way through 7 stages to finally face Lord Voldemort in an epic battle. There are also two expansions which add more challenges, features, complexities and strategy. These are not needed at all but add more replayability once you have completed game 7 and can do so reliably. It's a heap of fun! The game leads you into the mechanics gently and even non-CCG or young players will be able to get into it fairly quickly thanks to friendly and well-written instructions, while old hands will appreciate deep strategic play requiring synergistic teamplay and (limited) interrupt actions. Unlike other games there is constant engagement and communication, you don't just 'turn off' during other players turns as you will be affected and need to make decisions/plans during theirs. Eliminating resource management (land/mana) is a fantastic design choice, meaning turns are fast, action-based and exciting as you play out or discard your entire hand each turn. Deck tuning comes though how you expand (and optionally contract) your library which directly affects your capabilities, growth, power level and synergy. Novices can play any card with postive effect, while strategists can construct elaborate 'optimal plays' with rich feature and synergy calculations. The game scales easily to all players at all levels. The game has a strong physicality to it lacking in computer games and you'll soon be flipping cards, amassing tokens and tossing dice like nobody's business while cackling HP lore (Explulsio! Avada Kedavra!). The random nature of deck building and card draw means it is quite possible to wipe out, but that only adds incentive to work together and try harder next time. The staged nature of opening new boxes with new enemies (and treasure!) is like mini Christmas. The whole family gathers around to enjoy the unboxing experience, it's great. Overall build is great with evocative illustrations and design but the tokens are merely paper on cardboard, and the deck card stock is average and will be damaged in rough or long use playing it. (My friends copy has 'marked' cards now simply from picking them up). As these are not replaceable without buying a whole new copy your best bet is to sleeve all of the Hogwarts cards (spells, items and allies) which is easy and inexpensive. The Dark Arts and Enemy cards are a custom size though. There is a sleeve set for them but it is very expensive (~USD$25!). I am thinking of trying to use a craft finishing spray to harden the surface, as they don't need to be shuffled that much or held in hand. Replayability is great, friendly to house rules and the game can be easily scaled up or down for player skill. I do recommend cutting down the game later on as adding ALL the cards can result in both very long games (have played game 7 for 5 hours+ at times) as well as diluting must-have cards in the library. Play vanilla or to suit yourself. The game can be fairly easily 'reset' to any stage once you're experienced but it can be very overwhelming at first working out which cards should be or not be included. The straight line advancement through boxes/'school years' is very simple and well explained. The Monster Box of Monsters expansion adds a new character and a dramatic shift in challenge and systems. We went from clearing game 6-7 reliably to getting slammed 5-6 straight losses. If you think HP:HB is far too easy and for weaklings, try this. You will get pwned. Charms and potions: Owned but not tried yet, have not cleared all games from Monster Box yet. Overall I cannot recommend this highly enough for social and family play, with a strong Harry Potter theme. This is the first tabletop board game we've bought in some 30 years and an excellent example of modern gaming. I look forwards to building a collection of other games like this.
Review: Deckbuilding coopératif adapté de la licence Harry potter. Les règles ne transpirent pas l'innovation et la prise de risque, mais le jeu est joli, très plaisant pour les fan de la série tout en restant assez agréable pour les autres joueurs également. Les jetons cranes en metal sont très sympa. Malgré que l'on aime bien y jouer et qu'il nous plaise, quelques points négatif (de la part d'un joueur exigeant, donnée à prendre en compte en lisant les remarques) : - jeu est très redondant (chaque année, on cherche a se faire son deck pour coller des éclairs aux mechants) - pas de systeme d'héritage entre les années (on recommence à 0 à chaque fois) - longue mise en place et long rangement, et parties d'autant plus longues que les années avances (on se limite à juste ajouter plus de contenu aux cartes utilisables et méchants à combattre, en réutilisant les anciens) - trop d'aléatoire en début de partie en années avancées (on tombe sur du détraqueur sans avoir de sort pour retirer les cranes = game over) - un jeu paradoxalement plus facile à 2 qu'à 4 (les méchants ont proportionnellement moins le temps de jouer avant que l'on ne récupère et puisse jouer les cartes achetées potentiellement plus efficaces) - La regle de KO nulle (on vire toute la main nous).

## Features

- Play as your favorite letter to defend against the evil load: pottertm, hermione grangertm, ron weasleytm and neville longbottomtm
- Master powerful spells and discover the influence of the Gain of the Recruit Country
- More than 140 cards and ability to improve
- A continuous game of adventure is difficulty: the game is specially designed for battles 1-7 Harry Potter Hogwartstm 7 is a new secret of difficulty adventures that will help you save the Dark Lord from Hogwarts
- Includes 252 cards, 4 dice, 7 game rules, box on, 7 player board, 8 heel control tokens, 70 chips

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B01EIKRP0K |
| Amazon Bestseller | #628,710 in Toys & Games ( See Top 100 in Toys & Games ) #11,391 in Board Games (Toys & Games) |
| Batteries Included | No |
| Batteries Required? | No |
| Customer Reviews | 4.7 4.7 out of 5 stars (5,281) |
| Date First Available | July 11, 2016 |
| Item model number | DB010-400 |
| Language | English |
| Material Type(s) | Card |
| Model Number | DB010-400 |
| Number of Game Players | 4 |
| Number of Pieces | 1 |
| Product Dimensions | 22.86 x 30.48 x 10.16 cm; 1.36 kg |
| Release date | June 20, 2020 |
| Target Gender | Unisex |

## Product Details

- **Age Range (Description):** Teen
- **Brand:** ユーエスエオポリー(Usaopoly)
- **Material:** Card
- **Number of Players:** 4
- **Theme:** fantasy

## Images

![Harry Potter Hogwarts Battle A Cooperative Deck Building Game by USAopoly - Image 1](https://m.media-amazon.com/images/I/61BWxOHl2sL.jpg)
![Harry Potter Hogwarts Battle A Cooperative Deck Building Game by USAopoly - Image 2](https://m.media-amazon.com/images/I/61kPJpFXVpL.jpg)
![Harry Potter Hogwarts Battle A Cooperative Deck Building Game by USAopoly - Image 3](https://m.media-amazon.com/images/I/61xXvKgmWrL.jpg)
![Harry Potter Hogwarts Battle A Cooperative Deck Building Game by USAopoly - Image 4](https://m.media-amazon.com/images/I/71FPZ6Q7LsL.jpg)
![Harry Potter Hogwarts Battle A Cooperative Deck Building Game by USAopoly - Image 5](https://m.media-amazon.com/images/I/71kYlwwuT-L.jpg)

## Questions & Answers

**Q: Is it fun with only two players? Looking for games my husband and I can play just us...thanks!**
A: Definitely! In fact, I usually find that other board games that claim to be for 2 or more players actually mean "2 players *with* a modification" and are often less fun than when they're played in groups. But for once, I actually prefer this game as a 2 player, because it gives me quality time with one person, it's easier to discuss strategy (because you don't have a group of people clamoring to be heard), and you don't have to wait so long for it to be your turn again. :)

**Q: Is this game supposed to have dice? I have had 2 delivered now no dice in either**
A: There are four dice, but they aren't in the main box.  You should find them in the Year 4 or 5 box within the main game box since you don't use them until that round.

**Q: Is there any replay value after you've played through all the levels once?**
A: I'd say yes. Once you know the rules the game pretty easy. However, that does not mean you will win every single round. Also there is an  Expansion pack to add more game play. And etsy has cards that people made that can go with the game. Each time you play is different. Mosters, villains which you fight, all have different levels..since you shuffle the deck. You could start off with high villains while you charter is at a lower level. Each time you play it will be different. And each grade level gets a little harder. I believe it was 4 year that took us a bit of time before we actually won. Some play lasted long. Some where short(mostly because  we lost quicker). So to get your "money worth" i would say you would, as long as you go back to the game every so often. And dont think you can sit and play all 7 levels in one sitting. It take awhile just to play one level. The first 3 levels(years) maybe. Those are more so preparing you for the high levels(years).

**Q: Is the rule book posted online anywhere?  I tend to read the rules before deciding on purchasing a game.**
A: After doing a brief search, I can't seem to find it anywhere.  However, if you go to boardgamegeek.com, search for the game, and look at the reviews, you should get an idea of how the game is played.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Review
*by S***N on May 3, 2024*

Arrived in good time well-packaged (from overseas!) this is a very well-made and presented cooperative deck-building board game which really appeals to Wizarding World fans (Expelliarmus! Accio Triwizard cup!) but the play and strategy is equally appealing to everyone. You don't have to be a mad-keen Potter fan to enjoy this but obviously that's the central theme and attraction. It is very lore-friendly but lore-masters may be concerned about chronological and context concerns when you're shuffling enemies, events and items randomly. I was particularly interested in this as I want to get more games the whole family can play together or for social events, but without the antagonism and angst of a competitive game (Monopoly PTSD...) this one also has the added advantage of modular advancement where you start as new students and work your way through 7 stages to finally face Lord Voldemort in an epic battle. There are also two expansions which add more challenges, features, complexities and strategy. These are not needed at all but add more replayability once you have completed game 7 and can do so reliably. It's a heap of fun! The game leads you into the mechanics gently and even non-CCG or young players will be able to get into it fairly quickly thanks to friendly and well-written instructions, while old hands will appreciate deep strategic play requiring synergistic teamplay and (limited) interrupt actions. Unlike other games there is constant engagement and communication, you don't just 'turn off' during other players turns as you will be affected and need to make decisions/plans during theirs. Eliminating resource management (land/mana) is a fantastic design choice, meaning turns are fast, action-based and exciting as you play out or discard your entire hand each turn. Deck tuning comes though how you expand (and optionally contract) your library which directly affects your capabilities, growth, power level and synergy. Novices can play any card with postive effect, while strategists can construct elaborate 'optimal plays' with rich feature and synergy calculations. The game scales easily to all players at all levels. The game has a strong physicality to it lacking in computer games and you'll soon be flipping cards, amassing tokens and tossing dice like nobody's business while cackling HP lore (Explulsio! Avada Kedavra!). The random nature of deck building and card draw means it is quite possible to wipe out, but that only adds incentive to work together and try harder next time. The staged nature of opening new boxes with new enemies (and treasure!) is like mini Christmas. The whole family gathers around to enjoy the unboxing experience, it's great. Overall build is great with evocative illustrations and design but the tokens are merely paper on cardboard, and the deck card stock is average and will be damaged in rough or long use playing it. (My friends copy has 'marked' cards now simply from picking them up). As these are not replaceable without buying a whole new copy your best bet is to sleeve all of the Hogwarts cards (spells, items and allies) which is easy and inexpensive. The Dark Arts and Enemy cards are a custom size though. There is a sleeve set for them but it is very expensive (~USD$25!). I am thinking of trying to use a craft finishing spray to harden the surface, as they don't need to be shuffled that much or held in hand. Replayability is great, friendly to house rules and the game can be easily scaled up or down for player skill. I do recommend cutting down the game later on as adding ALL the cards can result in both very long games (have played game 7 for 5 hours+ at times) as well as diluting must-have cards in the library. Play vanilla or to suit yourself. The game can be fairly easily 'reset' to any stage once you're experienced but it can be very overwhelming at first working out which cards should be or not be included. The straight line advancement through boxes/'school years' is very simple and well explained. The Monster Box of Monsters expansion adds a new character and a dramatic shift in challenge and systems. We went from clearing game 6-7 reliably to getting slammed 5-6 straight losses. If you think HP:HB is far too easy and for weaklings, try this. You will get pwned. Charms and potions: Owned but not tried yet, have not cleared all games from Monster Box yet. Overall I cannot recommend this highly enough for social and family play, with a strong Harry Potter theme. This is the first tabletop board game we've bought in some 30 years and an excellent example of modern gaming. I look forwards to building a collection of other games like this.

### ⭐⭐⭐⭐⭐ Review
*by A***B on July 21, 2021*

Deckbuilding coopératif adapté de la licence Harry potter. Les règles ne transpirent pas l'innovation et la prise de risque, mais le jeu est joli, très plaisant pour les fan de la série tout en restant assez agréable pour les autres joueurs également. Les jetons cranes en metal sont très sympa. Malgré que l'on aime bien y jouer et qu'il nous plaise, quelques points négatif (de la part d'un joueur exigeant, donnée à prendre en compte en lisant les remarques) : - jeu est très redondant (chaque année, on cherche a se faire son deck pour coller des éclairs aux mechants) - pas de systeme d'héritage entre les années (on recommence à 0 à chaque fois) - longue mise en place et long rangement, et parties d'autant plus longues que les années avances (on se limite à juste ajouter plus de contenu aux cartes utilisables et méchants à combattre, en réutilisant les anciens) - trop d'aléatoire en début de partie en années avancées (on tombe sur du détraqueur sans avoir de sort pour retirer les cranes = game over) - un jeu paradoxalement plus facile à 2 qu'à 4 (les méchants ont proportionnellement moins le temps de jouer avant que l'on ne récupère et puisse jouer les cartes achetées potentiellement plus efficaces) - La regle de KO nulle (on vire toute la main nous).

### ⭐⭐⭐⭐⭐ Review
*by M***A on September 4, 2018*

Quality: Good component quality, nice box and artwork (9/10) Shipment: Fast shipment, came a week earlier than promised (9/10) Price: Moderately expensive as international shipping makes game tad expensive (5/10) Gameplay: Game is divided into 7 parts just like the books. Game becomes progressively harder and harder as you progress. Involves cooperative element and deck building in the gameplay. However, the game does not include any options to discard cards and running through the hogwards deck is difficult as you end up acquiring cards with limited to no utility. However, the gameplay is fun and certainly will be appreciated by Harry Porter fans. (7/10)

## Frequently Bought Together

- USAOPOLY Harry Potter Hogwarts Battle Cooperative Deck Building Card Game | Official Licensed Merchandise Board Great Gift for Fans Movie artwork For 132 months to 1188 months
- Hogwarts Battle - The Monster Box of Monsters Expansion Card Game
- USAOPOLY Harry Potter: Hogwarts Battle - The Charms and Potions Expansion/Second Expansion to Harry Potter Deckbuilding Game/Featuring New Abilities & Cards/Officially Licensed

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*Product available on Desertcart Singapore*
*Store origin: SG*
*Last updated: 2026-01-27*