









🚀 Rise to Power, Outsmart Rivals, and Own the Future of Strategy!
Stonemaier Games’ Red Rising is a 1-6 player competitive strategy card game inspired by Pierce Brown’s acclaimed sci-fi novels. Featuring 112 unique character cards and 6 asymmetric Houses, it offers deep hand management gameplay with a 45-60 minute playtime. Designed for both solo and multiplayer, the game blends thematic richness with stunning artwork and high replayability, making it a must-have for fans of strategic, narrative-driven board games.















































| ASIN | B08XZNGH9Y |
| Best Sellers Rank | #97,938 in Toys & Games ( See Top 100 in Toys & Games ) #2,577 in Board Games (Toys & Games) |
| Customer Reviews | 4.7 4.7 out of 5 stars (732) |
| Department | Board Games |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2 pounds |
| Item model number | STM350 |
| Language | English |
| Manufacturer | Stonemaier Games |
| Manufacturer recommended age | 14 years and up |
| Product Dimensions | 2829.92 x 11.42 x 0.04 inches |
| Release date | August 6, 2021 |
A**W
Good game from a good series
I'm a huge red rising fan and board game fan. To my delight, those worlds merged. This game is very fun to play. I love the art style in it and it's very repayable. Not too hard to learn. I got it on sale and it was worth every penny.
L**.
Fantastic fun
This game can take a minute to grasp because it is slightly more complicated than your average family card game, but once you do, it becomes wildly competitive with a dynamic and fairly deep strategy element. While initially you may be tempted to focus on the non-card elements of the game (Helium, Fleet Track, Institute) these are present to a: Trigger the endgame b: Supplement your endgame hand score - and not be your primary source of points. Once you understand this, the real game begins. Highly recommended, especially for what you get at the price point. Good Quality, Great replayability, lots of fun. Players do not need to have read the books for any element of the game, those in the midst of the series will not have anything spoiled, and regardless of where readers are in the series, they will enjoy all the references.
K**.
Glad I bought it!
Great game! It did take me a while to read through the instructions and figure out what all the pieces do, but the gameplay is actually very straightforward. Knowledge of the books isn't necessary. In a group of 3, 2 of us were familiar with the books (okay, we were geeking out), and the 3rd did not know them, but we are all able to enjoy the game. If you are familiar with the books, you're in for a treat. The card art is amazing! The overall quality of all the materials is also fantastic. Even the manual is printed on high quality, textured paper. Great value for the money, and the replayability is definitely there.
M**E
Great game if you love fantasy realms
Very nice quality game, similar mechanics to fantasy realms, another game I love, but with a board gamey feel.
A**N
Expect bags inside to be useless
Seems fun, deep strategy. I bought game from a store, returned it because resealable bags shredded. Ordered on Amazon. Bags shredded... No game components appear to be ruined.
C**S
Thinky hand management game with beautiful production.
I'm currently reading the Red Rising series of books, so when I saw this game drop to an astonishingly low price for the holidays I couldn't resist. After playing multiple rounds with my wife, and multiple games solo, here are my thoughts. ----- The Good: The production of this game is amazing. I purchased the base game - not the collector's edition that I've seen around - and the components are still great. The cards are heavy duty and feel great in hand, and the artwork looks fantastic. All of the character cards (112 I believe) have unique artwork, and even the "unnamed" characters look interesting. House markers & the game board are heavy cardboard with good artwork, and while nothing fancy, the plastic cubes & various other markers are bright and acceptable for what they are. Even the instructions are heavy duty, look great, and are easy to follow. Once you know how the game is setup, you can do so fairly quickly, and it looks great on the table. While appearing complicated, the rules are super simple to follow. After only a couple games, the only thing I need to refer back to the manual for is endgame scoring. The expansive card roster creates countless hand combos, and so far every game has felt like a new strategy. Speaking of strategy, you will need it to beat the solo variant of the game. That's not a bad thing... the AI in this game is very well done. In fact, I like the solo variant equally as well as against a second person. ----- The Bad: Until you get really familiar with the different characters and colors (castes), you'll spend a good deal of time reading the different abilities and post-game actions of cards. This can lead to a bit of analysis paralysis for some as they try to determine what their best option is. As with any game relying on card draws, randomness & luck will play a part. You could start off the game with a great hand and not need much hand management, or you may feel like your whole game is just trying to get two cards that really work well together. A large majority of your end-game points come from your hand totals, so that can make games seem really one sided at times. However, there are other options to score significant points, so you may need to shift your focus. While the game looks great, it's also a huge box for what it contains. I'm not sure if they used the same box for the collector's edition (which has card holders and maybe some other extras), but I feel like the box could have been half the size and held the components just as well. ----- The Indifferent: When it comes to the theme, you can take it or leave it. Since I'm reading & enjoying the books, I love seeing the different characters and how they synergize (good or bad) with other characters. However, at the end of the game, I'm going to base my hand purely on how the cards combo and score points, regardless of who I assemble my "team" from. On the flip side, my wife has had no problems playing & enjoying the game with zero knowledge of the books. So while I'm sure fans of the Red Rising series will get a bigger kick out of the theme, it can be played equally well by non-fans. It's fairly light-weight, plays quickly, and just enough strategy to keep things interesting without bogging it down. You'll have to decide if that's for you. ----- Overall I am really enjoying this game. It has enough strategy that when you put together a great hand combo, it feels really good, but it doesn't turn the game into a slog. I also really, really enjoy the solo mode of this game. Whether playing the AI, or other players, every game seems to necessitate a different strategy. Just one more game...
J**A
Immersive, fun and easy to understand.
I bought this game about two months ago and didn’t play it because I was scared that it might disappoint. But I just finished playing it with my husband and we really enjoyed it. Yeah it doesn’t have fancy components like other board games in the market but I loved that we were immediately immersed in the world of Red Rising. The game is easy to understand, it goes by really quick so we tried to be mindful of what cards to play. I think this game is better with more than two players though we still really enjoyed it which prompted me to write this review. You’ll also love it if you are a competitive type of person who loves strategy. Get this game and I promise you’ll enjoy it.
A**N
Lots of fun.
The Red Rising series is my favorite book series, so I was excited to try this game. I've played with a few different people who haven't read the series but enjoy the game, nonetheless. Having read the series just adds an extra layer of fun as you'll be familiar with the character names (and helps the rules make more sense, imo). The rules initially sound complicated, but by the end of one play through everyone has gotten the hang of it and want to play again. There is a lot of strategy involved, and no two playthroughs will be the same, which keeps it interesting.
A**N
An absolutely fantastic game even if you never read any of the books, the artwork is fantastic and game mechanics work so no one game feels the same.
V**E
This game does the books justice on so many levels I hope one day they make an expansion using the rest of the books
D**.
Juego muy rejugable que sé que ha mucha gente le importa la rejugabilidad antes de comprarse un juego de mesa. Administración de mano y de mucho pensar como desarrollar tus combos para hacer jugadas fuertes, es difícil ver todo el mazo en una partida a dos, pero si le ponen ganitas casi se logra. Luce más a tres o cuatro, pero a dos se puede hacer más ágil.
J**J
I picked up this board game as it was cheap and looked somewhat-interesting. My partner and I have shelves full of games, and we fancied something new with no real expectation/commitment. Red Rising has since become one of our most-played games, often doing back-to-back rounds for a few hours. The quality of the pieces is good - nothing outstanding but better than expected for the price. The art is beautiful, and there is a clear love for the source material. Gameplay is easy to learn, but deceptively deep - the first game seemed a bit basic but after a few rounds we were picking up on the nuance and strategy and really enjoying it. This is one of those games that I would recommend to every board game fan, especially at such an affordable price.
W**2
The game is great but the subject matter in the novels is not acceptable. If you start getting questions about characters and the novels etc. (R@@e). Works best as a solo game rather than a m.player. Same game, different thematic skin would have been better.