The city of SABurbia needs a Mayor.
The residents of the city set out to choose a person who is
loving and caring; jovial and entertaining; slightly quirky and a
little crazy - all in all, someone like YOU!
However, you've got competition.
So starting with a small sum, win the affection of the neighbours
of SABurbia. While doing so gain as many Goodwills to finally
become the Mayor of SABurbia.
During playing, take care to strike the right balance of money
and goodwill as in SABurbia, they are two sides of the same coin!
The game starts from and ends at your home. The first player to
reach Home, accumulates the required goodwill points, becomes the
Mayor and wins the game!
Game board, Detour cards, Mall cards, Task cards, Currency notes,
Goodwill tokens, Dice, Player tokens, Instruction manual
Players need to collect goodwill points based on being loving and
caring, jovial and entertaining, even being a little quirky in
the Gameplay. The player who collects the highest Goodwill
becomes the Mayor.
The entire game is divided into three levels, separated by two
checkpoints. These checkpoints check whether a player is
succeeding in keeping his neighbours happy or not.
Every player needs to meet a certain number of goodwill points
for him to progress forward. If he fails to meet the target, he
goes back to the last checkpoint he crossed. However, he carries
forward his goodwill points. So, if a player fails to meet the
requirements of:
(a) Checkpoint 1 – he goes back to Home
(b) Checkpoint 2 – he goes back to Checkpoint 1
On crossing a checkpoint, he picks up 50 goodwills from the bank.
A player also has the option of bypassing checkpoints and
entering into a higher level. However, he does not get the
goodwill or money that one gets on crossing the checkpoint.
For players looking to make votes quickly, there are intra-level
shortcutshaving cells with guaranteed rewards which can
significantly increase a player’s vote count. However, a player
needs to land on those cells to avail those rewards.
39448-in the jungle
Art & Craft
Racers
kurukshetra
These help young learners improve their STEAM skills (Science -
Technology - Engineering -Art - Maths).
Explore the range from construction toys to Origami.
The Steam Toys are especially designed for young learners to
unplug their logic & analytical skills in their early years.
These include construction toys using paper, board and
connectors.
Toykraft offers exciting, inspiring and innovative do-it-yourself
kits using new media and ideas.
Do-it-yourself art & craft products use diverse platforms like
plaster of Paris, terracotta, paper & board, sand, sequin,
shells, glass, fabric. The kits also include traditional Indian
art as themes.
The Kits stimulate originality and a strong streak of artistry
and creativity.
The metal constructions kits provide a starter platform for Maker
kits. Step-by-step illustrated instructions are provided along
with tools such as Allen key and Spanner. These Toykraft kits
promote STEM (Science, Technology, Engineering, and Math)
learning as children build and play. Excellent kit for young
budding engineers to learn construction. Make models like steam
engine, vehicles, aircraft & many more Engineering models.
The Board Games, rich in original content, helps children to
improve intelligence, concentration, fore, strategy and word
building acumen.
Toykraft offers children with educational games & puzzles which
offer high learning content and allow the children to expand
their mental ability in a playful manner. These also stimulate
logical and rational thought process and improve the analytical
abilities of the kids.
- OBJECTIVE - Players need to collect goodwill points based on being loving and caring.
- jovial and entertaining.
- even being a little quirky in the Gameplay. The player who collects the highest Goodwill becomes the Mayor.
CONTENTS - Game board.
- Detour cards.
- Mall cards.
- Task cards.
- Currency notes.
- Goodwill tokens.
- Dice.
- Player tokens.
- Instruction manual
GAMEPLAY - During play.
- take care to strike the right balance of money and goodwill as in SABurbia.
- they are two sides of the same coin!
Players have to cross checkpoints having collected a certain number of Goodwills to pass through. Along the journey.
- players also land upon locations that indicate tasks or detours comprising of question cards.
- power cards or the Saburbia trump card.
A Perfect Family Board Game for all the SAB TV fans.